Ascendral's Direction for Future Updates.


Due to the 48-hour time limit (because I attended the indie game event BitSummit on Saturday, I was only able to officially start participating in the JAM from Sunday), I implemented a simple collision-based combat system. Originally, I had planned to use a deck-building combat system. After the JAM’s rating period ends, I’m considering updating the game to include the originally envisioned deck-building mechanics.

Files

asendral.zip Play in browser
Jul 21, 2025

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